Temporal Manipulation (P02)
Sorcery
Take an extra turn after this one.
Doing something at the last minute isn't so bad when you can make that minute last.
Anson Maddocks54/165
uuid: f081f76c-3aa0-5889-a5a7-f63aea5ca57e
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2004-10-04:
If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved.