Urza's Power Plant (CHR)
Land — Urza’s Power-Plant
: Add . If you control an Urza's Mine and an Urza's Tower, add instead.
Artifact construction required immense resources.
Mark Tedin115c/125
uuid: cb66fcda-5e11-56c8-9a73-8d015215a661
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2004-10-04:
If you have at least one of each of the three Urza's lands on the battlefield, you must take the 2 mana instead of just one.
Variations
- 81cbd149-921e-573d-b62d-40bd36dc534a
- 20a9d066-93f6-5423-8802-ca5731ab948a
- dcb15a6c-4629-59a8-bdbf-a17eb57d6fe3
Links
Other Printings
- Urza's Power Plant (ATQ)
- Urza's Power Plant (ATQ)
- Urza's Power Plant (ATQ)
- Urza's Power Plant (ATQ)
- Urza's Power Plant (RIN)
- Urza's Power Plant (RIN)
- Urza's Power Plant (RIN)
- Urza's Power Plant (RIN)
- Urza's Power Plant (PRM)
- Urza's Power Plant (8ED)
- Urza's Power Plant (9ED)
- Urza's Power Plant (ME4)
- Urza's Power Plant (ME4)
- Urza's Power Plant (ME4)
- Urza's Power Plant (ME4)
- Urza's Power Plant (2XM)
- Urza's Power Plant (2XM)
- Urza's Power Plant (CHR)
- Urza's Power Plant (CHR)
- Urza's Power Plant (CHR)
- Urza's Power Plant (5ED)
- Urza's Power Plant (PRM)