Urza's Power Plant (ATQ)
Land — Urza’s Power-Plant
: Add . If you control an Urza's Mine and an Urza's Tower, add instead.
Artifact construction required immense resources.
Mark Tedin84a/100
uuid: dd2315b3-8e04-5f9e-bcb8-1802eeac49d4
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2004-10-04:
If you have at least one of each of the three Urza's lands on the battlefield, you must take the 2 mana instead of just one.
Variations
- 04f6bbac-81d2-5ae7-ae0d-e18ef003760c
- 21491a40-9e69-5c60-9594-44f62f44a6a3
- a38bd19b-0272-5b82-9f7c-be82514e5bba
Links
Other Printings
- Urza's Power Plant (ATQ)
- Urza's Power Plant (ATQ)
- Urza's Power Plant (ATQ)
- Urza's Power Plant (RIN)
- Urza's Power Plant (RIN)
- Urza's Power Plant (RIN)
- Urza's Power Plant (RIN)
- Urza's Power Plant (PRM)
- Urza's Power Plant (8ED)
- Urza's Power Plant (9ED)
- Urza's Power Plant (ME4)
- Urza's Power Plant (ME4)
- Urza's Power Plant (ME4)
- Urza's Power Plant (ME4)
- Urza's Power Plant (2XM)
- Urza's Power Plant (2XM)
- Urza's Power Plant (CHR)
- Urza's Power Plant (CHR)
- Urza's Power Plant (CHR)
- Urza's Power Plant (CHR)
- Urza's Power Plant (5ED)
- Urza's Power Plant (PRM)