Witch-Maw Nephilim (PLIST)

Creature — Nephilim

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

1/1

When it awoke, it shattered the hillsides to make way for its passage.

Greg Staples
633/210
uuid: 41df75c0-5a73-5db6-bfe0-d8ae1e85210c

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