Witch-Maw Nephilim (GPT)

Creature — Nephilim

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

1/1

When it awoke, it shattered the hillsides to make way for its passage.

Greg Staples
138/165
uuid: 25ef4d25-d1aa-5afd-8125-587d44dfb434

Legalities

Links

Other Printings