Hall of Storm Giants (PAFR)

Land

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
: Add .
: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)


Johannes Voss
257p/240
uuid: 80d2cc90-e0d9-576f-adf1-a9e2528c4a36

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