Hall of Storm Giants (AFR)

Land

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
: Add .
: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)


Johannes Voss
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uuid: a82c2976-1ad3-5af2-8112-35c223b4beee

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