Council's Judgment (2XM)

Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.


When its power is threatened, the council speaks with a unified voice.

Kev Walker
11/332
uuid: 1455b16b-e445-5117-99ce-be8bb0d68154

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