Mercurial Geists (EMN)

Creature — Spirit

Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

1/3

"Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess."
—Laboratory notes

Lake Hurwitz
186/205
uuid: ae121ee9-bab9-5797-a3ad-5e18c18f2480

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