Fervor (6ED)
Enchantment
Creatures you control have haste. (They can attack and as soon as they come under your control.)
"If your blood doesn't run hot, I will make it run in the sands!"
—Maraxus of Keld
174/350
uuid: 9ded3e49-2a09-530e-9ce4-30cedf6fd705
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2012-07-01:
If an attacking creature loses haste, perhaps because Fervor leaves the battlefield after attackers have been declared, it won’t be removed from combat.