Kick in the Door (AFR)

Sorcery

Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)


"We tried your way. Now we do it my way!"
—Jym, barbarian of Baldur's Gate

Justine Cruz
153/281
uuid: 01733566-8103-56e1-b06c-7cdc35bb7000

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