Power Depot (MH2)
Artifact Land
Power Depot enters the battlefield tapped.
: Add .
: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
James Paick
251/303
uuid: ae0e75fc-b4b3-5b43-b4ec-c41d2af0ff20
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2021-06-18:
Power Depot is a land, so it can only be played as a land. It cannot be cast as a spell.
- 2021-06-18:
Yes, this land enters the battlefield with a +1/+1 counter, which does nothing while it’s a land. When it’s put into the graveyard from the battlefield, you may put its +1/+1 counters onto target artifact creature, no matter what Power Depot’s card types are at the time.
- 2021-06-18:
If Power Depot is a creature and gets enough -1/-1 counters put on it to cause it to go to the graveyard, modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
- 2021-06-18:
The mana produced by the last activated ability can’t be spent to activate abilities of artifact cards in other zones, such as cycling or unearth costs.