Final Fortune (MIR)
Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Want all, lose all.
—Zhalfirin aphorism
173/350
uuid: 7170320e-d569-58d5-98b1-d0c1e77b8f0a
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2004-10-04:
If you end up skipping the extra turn that is gained, you do not lose the game.
- 2004-10-04:
If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved.