Rune of Might (KHM)

Enchantment — Aura Rune

Enchant permanent
When Rune of Might enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."


Yeong-Hao Han
191/285
uuid: 9f916177-0dec-566e-9017-e6cf77fd7964

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