Driven // Despair (AKR)

Driven

Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Despair

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."


Winona Nelson
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uuid: 3a8a314a-ff04-5f32-95cf-062b9baaf325

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