Rogue's Gloves (JMP)

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)


Thievery requires subtlety, from the beginning of the heist to the end.

Cyril Van Der Haegen
479/495
uuid: f4c7032e-786e-547f-b467-7824769255b1

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