Primal Might (PM21)
Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
The shaman looked at the world through Ghalta's eyes and understood that everything else was his prey.
Randy Vargas197s/136
uuid: df527762-88aa-5c18-b1f3-3475f4de02d0
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- standard: banned
- vintage: legal
- pioneer: legal
Rulings
- 2020-06-23:
You can cast Primal Might targeting only the creature you control.
- 2020-06-23:
You can cast Primal Might with 0 as the value of X to just have the two target creatures fight.
- 2020-06-23:
If you choose two target creatures and either target is an illegal target as Primal Might tries to resolve, neither creature will deal or be dealt damage.
- 2020-06-23:
If the creature you control is an illegal target as Primal Might tries to resolve, no creature gets +X/+X. If that creature is a legal target but the creature you don’t control isn’t, it still gets +X/+X.