Benthic Biomancer (PRNA)
Creature — Merfolk Wizard Mutant
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
"I am my life's work."
Daarken32s/80
uuid: 6761d95e-6d5f-5741-ad8d-0264405580e7
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- standard: banned
- vintage: legal
- pioneer: legal
Rulings
- 2019-01-25:
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
- 2019-01-25:
You draw a card and discard a card all while Benthic Biomancer’s triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
- 2019-01-25:
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won’t put any +1/+1 counters on it.
- 2019-01-25:
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.