Growth-Chamber Guardian (PRNA)
Creature — Elf Crab Warrior
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
Bram Sels
128s/80
uuid: 5512302f-f3fd-5c0f-aa91-a9a78edc7a18
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- standard: banned
- vintage: legal
- pioneer: legal
Rulings
- 2019-01-25:
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
- 2019-01-25:
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won’t put any +1/+1 counters on it.
- 2019-01-25:
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.