Territorial Boar (RNA)
Creature — Boar
Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.
2/2"The presence of the strong will make you stronger."
—Yeva, Nature's Herald
145/259
uuid: 6d9dbbf7-a896-5250-b469-8112c90bd369
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- standard: banned
- vintage: legal
- pioneer: legal
Rulings
- 2019-01-25:
The entering creature must have power 4 or greater as it enters the battlefield, or Territorial Boar’s ability won’t trigger. Static abilities that raise (or lower) a creature’s power are taken into account. However, you can’t have a creature with power 3 or less enter the battlefield, raise its power with a spell, an activated ability, or a triggered ability, and have Territorial Boar’s ability trigger.
- 2019-01-25:
If the entering creature’s power changes to 3 or less after it has entered the battlefield, Territorial Boar still gets +1/+1 and gains vigilance.
- 2019-01-25:
If Territorial Boar’s power is raised to 4 or greater as it enters the battlefield, it will cause its own ability to trigger.