Urza's Mine (CHR)
Land — Urza’s Mine
: Add . If you control an Urza's Power-Plant and an Urza's Tower, add instead.
Mines became common as cities during the days of the artificers.
Anson Maddocks114b/125
uuid: d0c45c9b-9d5d-5463-8366-09391a0e992b
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2004-10-04:
If you have at least one of each of the three Urza's lands on the battlefield, you must take the 2 mana instead of just one.
Variations
- b81ed023-3163-52a2-bd18-e5531d2bbc93
- 0c61f13c-0b46-50ce-9b8a-94d974880823
- fa4a11d4-fc8b-550d-8b71-f05fbaafc082
Links
Other Printings
- Urza's Mine (ATQ)
- Urza's Mine (ATQ)
- Urza's Mine (ATQ)
- Urza's Mine (ATQ)
- Urza's Mine (RIN)
- Urza's Mine (RIN)
- Urza's Mine (RIN)
- Urza's Mine (RIN)
- Urza's Mine (PRM)
- Urza's Mine (8ED)
- Urza's Mine (9ED)
- Urza's Mine (ME4)
- Urza's Mine (ME4)
- Urza's Mine (ME4)
- Urza's Mine (ME4)
- Urza's Mine (2XM)
- Urza's Mine (2XM)
- Urza's Mine (CHR)
- Urza's Mine (CHR)
- Urza's Mine (CHR)
- Urza's Mine (5ED)
- Urza's Mine (PRM)