Savage Stomp (XLN)
Sorcery
This spell costs less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Wayne Reynolds
205/279
uuid: 72e2f4cb-d13d-530b-88b6-c60680673076
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- standard: banned
- vintage: legal
- pioneer: legal
Rulings
- 2017-09-29:
You can’t cast Savage Stomp unless you choose both a creature you control and a creature you don’t control as targets.
- 2017-09-29:
If either target is an illegal target as Savage Stomp resolves, neither creature will deal or be dealt damage.
- 2017-09-29:
If the creature you control is an illegal target as Savage Stomp tries to resolve, you won’t put a +1/+1 counter on it. If that creature is a legal target but the other creature isn’t, you’ll still put the counter on the creature you control.