Ethereal Guidance (SOI)
Sorcery
Creatures you control get +2/+1 until end of turn.
"The call of the Blessed Sleep is not so strong as the call to protect those in need."
—Saint Traft
18/297
uuid: fb11c608-90ef-5239-92af-a11f9d9118a1
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- standard: banned
- vintage: legal
- pioneer: legal
Rulings
- 2016-04-08:
The set of creatures affected by Ethereal Guidance is determined as the spell resolves. Creatures you begin to control later in the turn won’t get +2/+1.