Zephyr Charge (M14)

Enchantment

: Target creature gains flying until end of turn.


"All armies prefer high ground to low and sunny places to dark."
—Sun Tzu, *Art of War*, trans. Giles

Steve Prescott
82/249
uuid: 1c38487c-efcf-527a-8bfb-0f8fd52774d8

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