Give // Take (DGM)

Give

Sorcery

Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.)

Take

Sorcery

Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.)


Steve Prescott
129/156
uuid: 3c0a1207-b39f-5caa-85e9-72f07a83cf56

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