Village Ironsmith // Ironfang (ISD)
Village Ironsmith
Creature — Human WerewolfFirst strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
Ironfang
Creature — WerewolfFirst strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
Each night, he abandons the trappings of civilization.
Christopher Moeller168/264
uuid: 205ffd26-5560-547d-be97-0fbb2e4d4a68
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2016-07-13:
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).