Hysterical Blindness (ISD)
Instant
Creatures your opponents control get -4/-0 until end of turn.
"The panic is amusing, but the real fun comes when the spell passes and the villagers start looking for a scapegoat."
—Ludevic, necro-alchemist
59/264
uuid: ec88d4a6-225b-558d-b0d6-80e8f362c499
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2011-09-22:
Only creatures controlled by your opponent when Hysterical Blindness resolves will get -4/-0. Creatures that enter the battlefield or that an opponent gains control of later in the turn will be unaffected.
- 2011-09-22:
Hysterical Blindness’s effect will continue to apply to a creature even if you (or a teammate) gains control of that creature later in the turn.