Fireball (PD2)
Sorcery
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Dave Dorman
27/34
uuid: 9ee8030d-e329-5cc3-abca-6cc12624667b
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2017-11-17:
For example, if X is 5 and you choose three target creatures, Fireball has a total cost of {7}{R} (even though its mana cost is just {5}{R} and its converted mana cost is 6). If those creatures are all still legal targets as Fireball resolves, it deals 1 damage to each of them.
- 2017-11-17:
You may cast Fireball with zero targets, regardless of the value chosen for X. If you do so, it will not be a targeted spell, and no damage will actually be dealt when it resolves.
- 2017-11-17:
Fireball’s damage is divided as Fireball resolves, not as it’s cast, because there are no choices involved. The division involves only targets that are still legal as Fireball resolves.
- 2017-11-17:
You can target more than X creatures. However, if the number of legal targets at the time Fireball resolves is greater than X, none of them will be dealt any damage.
Links
Other Printings
- Fireball (LEA)
- Fireball (LEB)
- Fireball (2ED)
- Fireball (RQS)
- Fireball (CEI)
- Fireball (CED)
- Fireball (3ED)
- Fireball (FBB)
- Fireball (SUM)
- Fireball (PMEI)
- Fireball (4ED)
- Fireball (4BB)
- Fireball (PTC)
- Fireball (PTC)
- Fireball (PTC)
- Fireball (PARL)
- Fireball (ITP)
- Fireball (5ED)
- Fireball (ATH)
- Fireball (BTD)
- Fireball (PRM)
- Fireball (PRM)
- Fireball (DST)
- Fireball (P05)
- Fireball (DD2)
- Fireball (M10)
- Fireball (ARC)
- Fireball (M11)
- Fireball (ME4)
- Fireball (M12)