Sorcerer's Strongbox (ARC)
Artifact
, : Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
Simun the Quiet filled the chest with his most precious thoughts. But in a fit of paranoia, he locked up the memory of where he hid the key.
Chuck Lukacs116/150
uuid: 9eddae7a-ab75-5e12-98ab-c3a79c6c19f2
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2010-08-15:
If you lose the flip, nothing happens.
- 2010-08-15:
If you no longer control Sorcerer’s Strongbox by the time you win the flip, you won’t be able to sacrifice it. You’ll still draw three cards, though.