Clockwork Beast (LEA)
Artifact Creature — Beast
Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep.
Drew Tucker
236/295
uuid: ed68798d-872d-5bf6-82e2-6122ed4b25a1
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2004-10-04:
Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage.
- 2004-10-04:
Can attack or block even if it has no counters.
- 2007-09-16:
This is a change from the most recent wording. Now, if some other spell or ability causes +1/+0 counters to be put on Clockwork Beast, it can wind up with more than seven such counters on it.
- 2007-09-16:
If Clockwork Beast has seven or fewer +1/+0 counters on it when its last ability resolves, it can wind up a maximum of seven such counters on it. If it has seven or more +1/+0 counters on it, the ability will have no effect.
- 2007-09-16:
Clockwork Beast’s last ability resolves, you can choose to put fewer than X +1/+0 counters on it.
Links
Other Printings
- Clockwork Beast (LEB)
- Clockwork Beast (2ED)
- Clockwork Beast (CEI)
- Clockwork Beast (CED)
- Clockwork Beast (3ED)
- Clockwork Beast (SUM)
- Clockwork Beast (4ED)
- Clockwork Beast (4BB)
- Clockwork Beast (RQS)
- Clockwork Beast (ITP)
- Clockwork Beast (5ED)
- Clockwork Beast (BTD)
- Clockwork Beast (ME1)
- Clockwork Beast (FBB)