Hellfire (ME3)
Sorcery
Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.
"High on a throne of royal state . . . insatiate to pursue vain war with heav'n."
—John Milton, Paradise Lost
70/230
uuid: cac31a96-14a2-5c13-bbed-db9862d6632c
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2009-10-01:
Hellfire checks the number of creatures put into graveyards as the result of its effect, not the number of creatures destroyed as a result of its effect. For example, a replacement effect that says “If a creature would be put into a graveyard from the battlefield, exile it instead” won’t affect whether a creature is destroyed or not, but will affect whether it’s put into a graveyard or not.
- 2009-10-01:
A creature that regenerates instead of being destroyed doesn’t leave the battlefield, so it’s not put into a graveyard.
- 2009-10-01:
A token creature that’s destroyed is put into its owner’s graveyard, and will be counted by Hellfire’s effect. (Immediately after Hellfire finishes resolving, the token will cease to exist.)