Farrel's Zealot (ME2)
Creature — Human
Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
2/2Farrel and his followers became a formidable band of vigilantes, battling Icatians and followers of Tourach.
Richard Kane Ferguson14/245
uuid: 8815feb5-0d0d-5994-bc9d-1c7d3e8cbfc0
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2004-10-04:
In a multiplayer game, the target creature does not need to be one of the ones controlled by the player you actually attacked.
- 2008-10-01:
If there are no other creatures on the battlefield, Farrel’s Zealot will have to target itself. Of course, you can choose not to use the ability when it resolves.
- 2008-10-01:
This ability resolves during the declare blockers step. If the damage dealt this way is enough to destroy an attacking or blocking creature, that other creature won’t be around to deal its combat damage.
- 2013-04-15:
An ability that triggers when something “attacks and isn’t blocked” triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step.