Reknit (SHM)
Instant
Regenerate target permanent.
"An axe may break upon a ribbon if the ribbon's will is the stronger."
—Awylla, elvish safewright
236/301
uuid: c458f3b3-c545-55ca-8dc1-6e5b2cfc13c4
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2008-05-01:
Reknit can regenerate an artifact, creature, enchantment, land, or planeswalker. If you regenerate a noncreature permanent, the next time that permanent would be destroyed that turn, instead tap it. If that permanent had any damage on it (because it had been a creature earlier in the turn), that damage is removed.
- 2008-05-01:
Regenerating a planeswalker will prevent it from being destroyed as a result of a “destroy” effect (like the one from Reaper King). However, it won’t prevent that planeswalker from being put into its owner’s graveyard when its loyalty becomes 0.