Merrow Grimeblotter (SHM)
Creature — Merfolk Wizard
, : Target creature gets -2/-0 until end of turn. ( is the untap symbol.)
2/2Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go.
Cyril Van Der Haegen171/301
uuid: 68205de9-ca1c-5709-a25d-be8baaaef24a
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2008-05-01:
If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
- 2008-05-01:
If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.
- 2008-05-01:
When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)