Gilt-Leaf Archdruid (MOR)
Creature — Elf Druid
Whenever you cast a Druid spell, you may draw a card.
Tap seven untapped Druids you control: Gain control of all lands target player controls.
"In our hands, the natural world finds more beauty than nature alone could ever provide."
Steve Prescott124/150
uuid: e59113fd-c6fe-5f09-a728-7095609812b9
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2008-04-01:
Since the activated ability doesn’t have a tap symbol in its cost, you can tap creatures (including Gilt-Leaf Archdruid itself) that haven’t been under your control since your most recent turn began to pay the cost.
- 2008-04-01:
The second ability’s effect has no duration. You retain control of those lands until the game ends or until some other effect causes them to change control.