Mortal Combat (10E)
Enchantment
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
The crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win.
Mike Ploog160/383
uuid: 3616d597-cbda-5839-9478-85b8e18d0011
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2007-07-15:
If you don’t have twenty or more creature cards in your graveyard by the time your upkeep starts, the ability won’t trigger that turn.
- 2007-07-15:
Mortal Combat’s ability has an “intervening ‘if’ clause,” so the condition is checked again when the triggered ability resolves. If you don’t still have twenty creature cards in your graveyard, the ability does nothing.