Test of Endurance (JUD)
Enchantment
At the beginning of your upkeep, if you have 50 or more life, you win the game.
"If we have learned nothing else, we have learned to survive."
—Mystic elder
29/143
uuid: 6c4deccc-cc1a-5f4d-9a3a-0f9751bccb95
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2004-10-04:
To win the game, you must have 50 or more life both at the beginning of upkeep and when the ability resolves.