Zameck Guildmage
Creature — Elf Wizard
: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- standard: banned
- vintage: legal
- pioneer: legal
Rulings
- 2013-01-24:
Zameck Guildmage’s first ability is cumulative. For example, if it resolves twice in a turn, each creature that enters the battlefield under your control that turn will do so with two +1/+1 additional counters on it.
- 2013-01-24:
Zameck Guildmage’s first ability has no effect on creatures already on the battlefield when it resolves.