Temper
Instant
Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2004-10-04:
You can make X be larger than the amount of damage, but you only get one counter for each actual point of damage prevented.
- 2004-10-04:
The +1/+1 counters do show up at the same time as any unprevented damage, which means they are there before you check for lethal damage.