Kaito's Pursuit
Sorcery
Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Legalities
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- vintage: legal
- brawl: legal
- pioneer: legal
- standard: legal
Rulings
- 2022-02-18:
The Ninjas and Rogues that gain menace are determined only once, as Kaito's Pursuit resolves. A Ninja or Rogue that enters the battlefield after it resolves will not have menace, and a creature that gained menace this way but then stops being a Ninja or Rogue due to another effect will not lose menace.