Urza's Saga
Enchantment Land — Urza’s Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after .)
— Urza's Saga gains ": Add ."
— Urza's Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"
— Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- pioneer: banned
- standard: banned
- vintage: legal
Rulings
- 2021-06-18:
Urza’s Saga is a land, so it can only be played as a land. It cannot be cast as a spell.
- 2021-06-18:
Urza’s Saga gains an ability from its first and second chapters. It keeps those abilities for as long as it’s on the battlefield.
- 2021-06-18:
While resolving the chapter III ability, you can find only a card with actual mana cost {0} or {1}, not mana value 0 or 1. For example, you couldn’t find a card with mana cost {U} or one with mana cost {X}.
- 2021-06-18:
Even though Urza’s Saga is a land, it is also still a Saga, and it will be sacrificed after its last chapter ability resolves.
- 2021-06-18:
If Urza’s Saga loses all of its chapter abilities but is still a Saga, perhaps due to a card like Blood Moon, it will immediately be sacrificed.
- 2021-06-18:
Although Urza’s Saga has the Urza’s land type, it doesn’t interact with Urza’s Tower, Urza’s Mine, or Urza’s Power Plant.