Atemsis, All-Seeing
Legendary Creature — Sphinx
Flying
, : Draw two cards, then discard a card.
Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
Legalities
- brawl: banned
- commander: legal
- legacy: legal
- modern: legal
- pauper: legal
- standard: banned
- vintage: legal
- pioneer: legal
Rulings
- 2019-07-12:
Every Magic card has exactly one mana value. A card with no mana cost has a mana value of 0, and 0 can be one of the six mana values that count toward Atemsis’s ability.
- 2019-07-12:
If a card in your hand has {X} in its mana cost, the value of X is considered to be 0.
- 2019-07-12:
The mana value of a split card is determined by combining its two halves. For example, the mana value of Fire//Ice in your hand is 4.
- 2019-07-12:
If an effect causes you to play with your hand revealed, you can still reveal your hand as Atemsis’s last ability resolves. The ability works as normal.